
How to free troops that have been captured with traps?
Use a normal attack against the village holding the captives. As long as you send enough troops to fill the remaining traps and destroy possible defenses your troops will be freed.
Can I cancel an attack?
Yes but only 90 seconds after it was sent.
What is the percentage for each improvement at the blacksmith/armoury?
Approximately 1.5% per level.
What will happen to my +10 resource feild and my stonemason if I change my Capital
The resource feilds will be reduced to level 10 and the stonemason will disaper this is the only building to be affected by the change.
Can I destroy one of my buildings?
Yes. See Demolish Building under Main Building.
How can I build another Cranny?
You must upgrade your first cranny to level 10.
How does starvation work?
1. Foreign defense starves first at all times. Afterwards own troops will starve in following order: troops from other villages owned by oneself, troops from the same village, troops from the same village and afoot.
2. The type which has the highest number (not current upkeep) will be selected for starvation until it there is an equal type or one with more troops. Afterwards the one with the highest amount of units will be selected or in case this does not exist another with the same amount of units.
3. Basically there is no difference between heroes, senators and legionaries. However, the routine scans the troops from left to right and usually there are more ordinary troops than special ones present. The own hero, of which one can have only one, starves last due to these reasons. Keep in mind though that foreign senators, chiefs and chieftains as well as heroes starve even before the own ordinary troops do.
| Building IDs (gid) | |||||||
| gid | Building | gid | Building | gid | Building | ||
| 1 | Woodcutter | 14 | Tournament square | 27 | Treasury | ||
| 2 | Clay pit | 15 | Main building | 28 | Trade office | ||
| 3 | Iron mine | 16 | Rally point | 29 | Great barracks | ||
| 4 | Cropland | 17 | Marketplace | 30 | Great stable | ||
| 5 | Sawmill | 18 | Embassy | 31 | City wall | ||
| 6 | Brickyard | 19 | Barracks | 32 | Earth wall | ||
| 7 | Iron foundry | 20 | Stable | 33 | Palisade | ||
| 8 | Grain mill | 21 | Workshop | 34 | Stonemason | ||
| 9 | Bakery | 22 | Academy | 35 | Brewery | ||
| 10 | Warehouse | 23 | Cranny | 36 | Trapper | ||
| 11 | Granary | 24 | Townhall | 37 | Hero's mansion | ||
| 12 | Blacksmith | 25 | Residence | ||||
| 13 | Armoury | 26 | Palace | ||||